<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Kalos Interactive Design &#124; Blog &#187; Benny</title>
	<atom:link href="http://www.kalosinteractive.com/blog/author/benny/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kalosinteractive.com/blog</link>
	<description>Interactive Design &#38; Art Direction</description>
	<lastBuildDate>Wed, 07 Jul 2010 06:16:28 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Lynnel Art to Form</title>
		<link>http://www.kalosinteractive.com/blog/2009/12/lynnel-art-to-form/</link>
		<comments>http://www.kalosinteractive.com/blog/2009/12/lynnel-art-to-form/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 00:29:38 +0000</pubDate>
		<dc:creator>Benny</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Selected Work]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Interactive Design]]></category>
		<category><![CDATA[LYNNEL Art to Form]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.kalosinteractive.com/blog/?p=137</guid>
		<description><![CDATA[Formerly Art Partitions, LYNNEL Art to Form is striving to revise and expand the ways in which original artwork can be used in commercial and residential settings.  Their process employs digital technology to enhance and transfer artistic compositions to glass, acrylic, fabric, metal, and wall coverings for use in a wide range of environments. In the [...]]]></description>
		<wfw:commentRss>http://www.kalosinteractive.com/blog/2009/12/lynnel-art-to-form/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Lure Lounge</title>
		<link>http://www.kalosinteractive.com/blog/2009/11/the-lure-lounge/</link>
		<comments>http://www.kalosinteractive.com/blog/2009/11/the-lure-lounge/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 12:11:41 +0000</pubDate>
		<dc:creator>Benny</dc:creator>
				<category><![CDATA[Selected Work]]></category>
		<category><![CDATA[Interactive Design]]></category>
		<category><![CDATA[Lure Lounge]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.kalosinteractive.com/blog/?p=97</guid>
		<description><![CDATA[Jayson Marrs and Jetmir Zymeri, owners of the chic Denver LoDo lounge The Lure, approached me (Benny Yarnell) about designing a website that would capture the feel, the atmosphere&#8230; if not the very ethos of their establishment. Crucial details that defined their space involved ground breaking lighting technology, furnishings custom-constructed of colorado-specific materials and textiles, [...]]]></description>
		<wfw:commentRss>http://www.kalosinteractive.com/blog/2009/11/the-lure-lounge/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Littleton Cyclery</title>
		<link>http://www.kalosinteractive.com/blog/2009/08/littleton-cyclery/</link>
		<comments>http://www.kalosinteractive.com/blog/2009/08/littleton-cyclery/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 11:54:19 +0000</pubDate>
		<dc:creator>Benny</dc:creator>
				<category><![CDATA[Selected Work]]></category>
		<category><![CDATA[Identity]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Littleton Cyclery]]></category>

		<guid isPermaLink="false">http://www.kalosinteractive.com/blog/?p=257</guid>
		<description><![CDATA[How does one take roughly 30 different stock photos, a few original photos, and a specific communicative theme and make them all work harmoniously to manifest a singular, uniform scene? The short answer is lots of digital painting, lot&#8217;s of isolating, lots of levels, and lots and lots of layers. The long answer, however, has [...]]]></description>
		<wfw:commentRss>http://www.kalosinteractive.com/blog/2009/08/littleton-cyclery/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>
